About Me
HOW I WORK
Designing products and systems
that scale with impact.
As a Product Designer, my role goes beyond creating mock-ups. I shape scalable experiences and systems that solve complex problems, balance user needs with business goals, and create products that grow, evolve, and drive meaningful impact.
TOOLS
While I primarily use Figma for design, I extend my workflow using AI tools like Stitch, Claude Code and Lovable to translate designs into structured, code-based prototypes that align closely with production. This allows me to validate interactions, define behaviour more precisely, and reduce ambiguity before development. Alongside this, I use tools like Framer and Webflow for rapid builds, Adobe tools for creative work, and platforms like Jira, Customer.io, and Appcues to support product, growth, and explainability.
VALUES
Systems Thinking
I design scalable products and frameworks that simplify complexity and create consistency across teams and features.
User-Centred Design
I solve real user problems through research, testing, and continuous iteration to improve usability and adoption.
Business Impact
I align product decisions with business goals, focusing on growth, efficiency, and measurable outcomes.
Fast Execution
I move quickly from idea to prototype to shipped product, using modern tools to accelerate delivery and validation.
LATEST EXPERIENCE
Oct, 2021 - Sep, 2024
Head of Design, Judge.me Ltd
Led the design and development of a comprehensive design system for a leading product reviews platform, ensuring consistency and scalability across all components. Spearheaded the full redesign of the app settings to align with Shopify’s standards, optimising both integration and user experience. Additionally, conceptualised and launched an arbitration feature to streamline dispute resolution, while continuously improving and expanding platform features to enhance functionality and user satisfaction.




